

Relying on heavily armored and armed ships the colonial fleet is always on the defense looking for cylon incursions. Both the colonial and cylon's factions will be balanced against the stock factions to support this approach. Both races will be playable with any of the planets, addons, and races included in Sins of the Fallen including the stock races. This mod introduces the colonial and cylon factions to the Sins of the Fallen universe. * This mod uses some assets from Sins of the 13th Tribe (credit will be listed in the readme when released). This fan based modification is strictly non-commercial and may not be used for any commercial purposes! All trademarks, logos, sounds, and video are the property of their respective owners. NOTICE: This fan based modification is completely unofficial and is in no way endorsed or affiliated with Syfy(formally Sci-Fi), NBC, Universal Studios, Relic, Sierra, Aspyr, Stardock or Ironclad Games.

similar issue), then delete the EnabledMods.txt in your rebellion mod folder.Ī Battlestar Galactica mod for Sins of the Solar Empire If the game mini-dumps attempting to deactivate the mod (i.e. This will avoid a common mini-dump after starting a game. Important: RESTART Sins of a Solar Empire after activating the mod.
